Genre: SRPG
Rating: T
Developer: Human Entertainment
Publisher: Working Designs/MonkeyPaw Games
Platform: PSN (Also: PS1)
Release Date: 2011 (1998 original)
I love strategy RPGs. I've never really been a huge fan of western or JRPGs but SRPGs or RTS games I tend to adore. I'm not sure what it is about them but they're definitely a great area of games for me. Despite that, I rarely go off in search of them. I stick with what I know and it all seems to serve well enough.
Vanguard Bandits came onto the PSN last week with little attention. It seems PSOne Classics only tend to get attention when they're Final Fantasy or another hugely famous RPG. There's nothing wrong with that really but not many seem to know what this game is. Either way, I'm glad I got the chance to play through it because it is a phenomenal game.
Basically you've got your typical story going on about a young man who must save his country from being taken over by an evil empire. Although it takes place in a castles and knights kind of time they happen to have lots of mechs. The mechs are of course used for fighting because that's just so much cooler than knights with swords duking it out.
The game is really deeply strategic. While it's not hard to grasp the main concepts of battle being able to play the game skillfully is tough work. While the game doesn't have sidequests or anything it does have multiple story paths to go through. The replay value is definitely there and I appreciate it. With each of the 20 main missions taking about 30 minutes or more too this is one intense game, although maybe not the best fit for quick bursts of play. I really dig the game and find it a whole lot of fun even if it's a bit dated now (only graphically speaking). I could easily see the gameplay mechanics transplanted onto a 360 or PS3 game and people would love it.
Would I play again? Yes!
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