Genre: Simulation
Rating: T
Developer: Irem
Publisher: Metro3D
Platform: PS2
Release date: 2002
Just from checking out the cover I really didn't expect much from it. Submarines are far from an interest so what fun would I really have playing a sub sim? Strangely enough, once I got past the odd button layout it started to become a really fun game.
The story is ridiculously silly and as such won't be touched upon. However, the game itself is solidly good. There seem to be various missions you must complete in your submarine. The first were based around destroying those underwater mine buoy things (I'm so skillful with the English language). After doing those basics there was some sort of submarine boss battle which was a lot neater than it sounds.
In fact the whole game seems a lot better than it has any right to be. It's simplistic but fun and to a degree reminds me of a very souped up version of one submarine game for Atari. Now, I loved that game so it's no surprise that this game also draws my interest. Still, it's pretty strange to me that I'd so quickly get into the experience of commanding my sub.
Something else of huge note was the music. It was damn wonderful. Something that continuously strikes me is how much good music there is in games that otherwise are nothing special. Who's doing this music? Unfortunately I wasn't able to find the music on Youtube but I'm sure it's somewhere out there. Overall, it was really surprising but awesome to play.
Would I play again? Sure.
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